Overview
Seven Seconds is a psychological horror game that takes players on a journey through the fragmented memories of the last moments of life. Each chapter immerses players in a unique character's story, seen through both physical reality and a disturbing spirit realm. As a detective, players relive final moments, uncover dark secrets, and confront the unsettling past that unfolds around them.
The game focuses on exploration and narrative, blending elements of horror and mystery without an inventory system, aiming for a seamless experience that intensifies immersion and heightens psychological tension.
Gameplay and Mechanics
Reliving Last Moments: Each chapter represents a different character’s final seven minutes, with realistic locations overlaid by eerie, spiritual elements that hint at hidden truths. Players encounter twisted memories, spectral entities, and objects from their past that reveal the mystery behind each death.
Chapters
Chapter 1: Investigation in Coteau Noir
In this chapter, players assume the role of a detective investigating a recent crime scene in Coteau Noir. As dusk falls, eerie occurrences unravel within the darkening woods, where strange sounds, ghostly apparitions, and distorted radio signals haunt the detective. After finding clues, players eventually uncover their own body, reliving the traumatic events that led to their death.
Chapter 2: Edgewater Residence
Returning home from work, a character discovers cryptic messages, unsettling changes in their surroundings, and chilling echoes of a former resident who met a tragic end in the same apartment. As reality intertwines with the past, players begin to experience the disquieting truth that the spirit of a former tenant haunts the apartment.
Chapter 3: Cabin in the Snow
Set in an isolated mountain cabin, this chapter explores the terror of being trapped during a blizzard, with limited resources and no way out. Amid the storm, players discover chilling signs that they’re not alone. As the temperature drops, they must survive the night and evade the presence lurking within the cabin.
More chapters TBC